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Trails in the Sky 1st Chapter

Update Information

Trails in the Sky 1st Chapter
Update Information

Update Information

Version 1.07

Thank you for your continuous support for Trails in the Sky 1st Chapter. We are grateful for all the feedback we have received since launch and are now excited to announce that a Legacy Patch has been released as part of the Ver. 1.07 update. Ahead of Trails in the Sky 2nd Chapter's release on September 17th, 2026, this localization update aligns key terminology with other entries in the Trails series.

Alongside our partners at Nihon Falcom, our goal for this patch was to ease the transition between Trails in the Sky 1st Chapter and later Trails titles. To achieve this, we prioritized updates to English terminology and pronunciations of terms based on how much they impacted continuity across the series.

We felt this was an important step in our goal to honor the expansive world-building of Trails and make Trails in the Sky 1st Chapter an accessible starting point for the series.

In our ongoing commitment to delivering the best experience possible, this Legacy Patch includes the following adjustments:

Localization Update Overview

  • Updated certain English voice and text to reflect legacy terminology
  • Updated certain English voice to reflect legacy pronunciations
  • Updated English UI and system text to reflect legacy terminology
  • Updated French and German text for increased accuracy and consistency
  • Updated certain voice and text lines to fix grammatical errors and improve dialogue flow

Adjusted English Terminology

Several major terms have been adjusted to align with terminology used in later titles in the series. Our overall goal with these updates was to align key in-game terminology and pronunciations with other titles in the Trails series. However, with the upcoming release of 2nd Chapter, we also felt it was important to preserve the experience of players who started the series with Trails in the Sky 1st Chapter as much as possible. With that goal in mind, terminology and character names exclusive to the Trails in the Sky games have been largely left unchanged.

A notable exception is the names of the Tetracyclic Towers, as these locations play a pivotal role in the story of 2nd Chapter, and thus have been adjusted to match the original games.

Updated Terminology

Quartz

Old New
Arts Defense Shield
Sweet Aroma Scent
Heat Haze Haze
Hidden Leaf Cloak
Heavenly Insight Revelation

Tetracyclic Towers

Old New
Jade Tower Esmelas Tower
Amber Tower Amberl Tower
Crimson Tower Carnelia Tower
Azure Tower Sapphirl Tower

Fish

Old New
Orosho Tiger Rockfish
Rainbow Rainbow Trout
Samona Salmon
Silver Smelt Kasagin

Additional Legacy Terms

Old New
Orbal golem Archaism
Hundred Day War Hundred Days War
Lord of the lake Guardian of the lake
Exposure quartz Photo-quartz
Bitter Tomato Acerbic Tomato
Grand Charine Grand Chardonnay

Certain in-game graphic assets have also been updated to reflect the above changes.

Adjusted English Voice Pronunciations

The following pronunciations have been adjusted:

  • Liberl
  • Calvard
  • Zin
  • Loewe
  • Hamel
  • Auslese
  • Zemuria

The above changes will also be reflected in Trails in the Sky 2nd Chapter.

Please note that while we have updated most of the affected voice lines, a small number could not be revised and will remain as they are. We appreciate your understanding.

Other Adjusted English Terminology

  • “Blade-Type” quartz names have been renamed to use the names of the status ailments they inflict, matching later entries in the series.
  • “Shield-Type” quartz names have been renamed to "Guard-Type” quartz to avoid confusion with the quartz Shield (formerly Arts Defense).

Adjusted French and German Terminology

Minor adjustments were made to French and German for consistency and accuracy. Updated terminology is as follows:

French

Old New
golem orbal archétype
la grand-route d'Elise la grand-route d'Elize

German

Old New
Elise-Hauptstraße Elize-Hauptstraße

Bug Fixes

  • Fixed an issue in which the game would sometimes crash due to insufficient memory.
  • Fixed issues in which the game would crash during certain operations.
  • Fixed miscellaneous text errors.
  • Fixed other miscellaneous bugs.

*For those who wish to play the game without the above changes, a new 1.06.3 branch has been created featuring the previous version of the game on Steam. Please note the above is only available on the Steam® version of the game.

As we look ahead to the release of 2nd Chapter, we would again like to thank all our players: long-time fans, newcomers to the world of Trails, and everyone in between.

We are sincerely grateful for your support and passion for the series, and we can't wait to welcome you back to Liberl in Trails in the Sky 2nd Chapter.

Version 1.06

  • Fixed the reward condition for the "Activate All Arts" in-game achievement
  • Fixed various issues in which the game would prevent the player from proceeding during certain battles
  • Fixed various crash issues that occur under specific conditions
  • Corrected various text errors
  • Fixed other miscellaneous bugs

Version 1.05

  • Added Graphics/Performance Settings to Nintendo Switch™ 2 Edition
  • Added a setting for Text Speed under Options
  • Added First-Person Mode and Hide UI features
First-Person Mode Hide UI
Nintendo Switch™ 2 / Switch R + Z L R + Z R
PlayStation®5 R 1 + L 2 R 1 + R 2
Steam® Controller R B + L T R B + R T
Steam® Keyboard Insert X
  • Corrected various text errors
  • Fixed other miscellaneous bugs

Version 1.04

  • Added a Camera Distance function
  • Adjusted the input window length of Brave Attacks during High-Speed Mode
  • Fixed an issue in which progression was impossible in certain battles
  • Fixed an issue in which the game could crash during fast travel
  • Fixed an issue in which the game could crash while navigating the Orbment Menu
  • Corrected various text errors
  • Fixed other miscellaneous bugs